That, along with WW2SoundHigh.sga from BK (which I renamed to BKSoundHigh.sga), I put in the folder "WW2". But you have to package the loose BK files for some of them. Just tell the module to load the BK sounds first (so archive.01/archive.02 etc) and they'll overwrite anything with BK sounds while still leaving vCoH sounds they don't, intact.ĮDIT: Yep, works perfectly. Since it's been mentioned that the developers no longer care about fixing/working on the campaign, this thread no longer matters in the slightest.You don't even have to remove the lines for loading CoH sounds in fact that's a very bad idea, as I'm sure BK doesn't have a sound for everything. Mission seems to be completely broken script-wise, feels more like playing Skirmish with no enemy AI. Popcap reduced down to 50 from the 200 prior. Its aimed towards PvP players, but is popular also as a co-op against computer AI. Caen Storm Front does not save player's emplacements, troops, obsticals, or command truck placements from the Caen Cruicible mission prior. Company of Heroes: Blitzkrieg Mod Blitzkrieg Mod is Company of Heroes community made modification, which focuses on making the gameplay experience more realistic. Caen Cruicible starts with a fatal scar error, but pressing the pause button to resume gameplay ignores this issue for now, unlike with the airfield pt.2 mission. Floating soldiers in beginning cutscene of first mission, nothing critical but it is highly noticable. Defending the hill, the hud minimap fail to load and cannot be used, nor can the main menu button be clicked on, mission is treated like a cutscene, cannot exit out of mission without ending the game through task manager, previously deployed emplacements like MGs and Bofors from the Taking Hill 112 mission are empty. 1st airfield mission cannot deploy glider commandos for bonus objective, cannot deploy tetrarch glider for secondary objective. Fatal scar error in the second airfield mission happened when an M3A1 Stuart attempted to cross into hostile territory to engage a Hummel. The main hope here is that listing bugs can give the mod developers an idea of what to look for, all in one focused post. Now it has been warned that when the CW campaign was allowed into the mod that it was still undergoing beta testing, so bugs are to be expected. Since there is no sticky thread for bugs found, please list them here.
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